ETAO Podcast, Episode 45.

As 2018 winds down, esteemed ETAO Podcast producer Frances Michelle Lopez sits down to talk about what we played in 2018, what we’re looking forward to playing in 2019, and what’s currently sitting in our to-read piles. We couldn’t get to everything, during this conversation or throughout this year. We never can. There are too many games, too many excellent games, games forever and everywhere and for all seasons.

Not all of the games we played in 2018 were released in 2018, of course, but that’s part of the point. We want to get better at talking about games outside of their prescribed press windows—because the medium deserves it, and because hey, it’s not like anyone knows how games media are supposed to work anymore anyway. Let’s rewrite the rules.

Babycastles rules, and their Game of the Month Club is just one part of why, and there’s a Twitch channel is you’re not in New York.

• Speaking of ruling, Maggie Mae Fish does that, too. She rules.

• Ben Kuchera said the thing about Spelunky’s leveling system, but I guess he said it on the now-defunct Penny Arcade Report, so a direct link is hard to come by.

• Here’s the New Frame Plus about the animations in Red Dead Redemption 2.

The Jackbox Party Pack 5! Even in the what-we-forgot section, I forgot that.

• @ us, Toby Fox.
“All The People Say (Season 3)” by Holly Hyperion.
“Apple Blossoms” by Vernon Geyer.
“Celeste” by Bobby Hammack, arranged by Ian Hennessy, performed by Red Nichols and His Penny Symphony.
“Year After Year” by Sidney Kessel and Tommy Sosebee, performed by Tommy Sosebee.

We’re on Apple Podcasts, Stitcher, Google Podcasts, Spotify, PocketCasts, and RadioPublic. You can also subscribe using good old-fashioned RSS.

Logo by Aaron Perry-Zucker, using Icons by by Llisole, Dávid Gladiš, Atif Arshad, Daniel Nochta, Mike Rowe, Jakub Čaja, Raji Purcell and IconsGhost from the Noun Project.

Left-click to play. Right-click to download.

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