ETAO Podcast, Episode 87.

Bobby Fowler and Brenda Noiseux outrun the Hunter to join us again and talk about Space Chase, their co-op tabletop map-’em-up and the delightful follow-up to their assiduously PvP card game Wicked Apples. This is, to put it mildly, a strange time to be making indie tabletop games—not only because tabletop games are irresolvably social (much to the fear-then-joy of introverts such as myself) but also because the way these things usually get sold is by players and developers playing together. That’s intimate, and wonderful, and keenly missing from our lives right now (but hopefully, hopefully not for too much longer).
The board in Space Chase, more or less fully assembled, a line forming the players' path away from the Hunter.
You can get Space Chase and Wicked Apples on the Almost A Game website.
You can also follow Almost A Game on Twitter.
• For some more of Bobby and Brenda, do consider the episode on Wicked Apples (which was something of a Halloween special, even!)

• PAX East was indeed February 27 to March 1 this year.

• The Jason Rohrer game I was thinking of was Diamond Trust of London.

Pipe Mania!

• Here’s that message from Toby Fox.

• At time of posting, PAX Unplugged is still on.
“All The People Say (Season 3)” by Holly Hyperion.
“Space Command” by Cousin Herb Henson, performed by Dallas Frazier with Cousin Herb Henson’s Orchestra.
“The Chase” by Tadd Dameron, performed by The Tadd Dameron Sextet featuring Fats Navarro.

We’re on Apple Podcasts, Stitcher, Google Podcasts, Spotify, PocketCasts, Overcast, and RadioPublic. You can also subscribe using good old-fashioned RSS.

Logo by Aaron Perry-Zucker, using Icons by by Llisole, Dávid Gladiš, Atif Arshad, Daniel Nochta, Mike Rowe, Jakub Čaja, Raji Purcell and IconsGhost from the Noun Project.

Left-click to play. Right-click to download.

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