David Galindo’s exacting, deadpan-absurdist Cook, Serve, Delicious! series is officially a trilogy, with Cook, Serve, Delicious! 3?! taking the at-the-margins dystopian elements from 2 (or 2!! actually) and running with them, full-tilt into a tale of human-robot partnership and combat-ready foodtrucks. In this episode, David talks about the difficulties of balancing difficulty, the importance of a healthy, sustainable working process, and making sequels fresh and exciting (both for players and for him and his team).
Cook, Serve, Delicious! 3?! will be in Early Access on Steam and GOG on January 29.
You can preorder the soundtrack on Bandcamp.
The whole delicious trilogy also has Steam, you can follow David on Twitter.
• David did a fantastic episode of The Zachtronics Podcast. (RIP, again, maybe?)
• Do check out David’s writing on Gamasutra if you want some (sometimes painfully) honest thoughts on the realities of being an independent developer, and some insights into what his process looked like before he made it healthier.
• DOOM Eternal is, at time of posting, still scheduled for March, unlike Animal Crossing and Final Fantasy VII and Cyberpunk.
Logo by Aaron Perry-Zucker, using Icons by by Llisole, Dávid Gladiš, Atif Arshad, Daniel Nochta, Mike Rowe, Jakub Čaja, Raji Purcell and IconsGhost from the Noun Project.