ETAO PODCAST, EPISODE 135.
When David Galindo came by to reveal ChefSquad, he mentioned that his studio was working on its biggest game yet. We now know that the game in question is Cook Serve Forever, and game that isn’t a continuation of the Cook, Serve, Delicious! trilogy—but it also isn’t not a continuation of that series. Cooke Serve Forever is every which way an attempt to think beyond the Cook, Serve, Delicious! games, carrying forward their apocalyptic timeline into a solarpunk post-post-apocolypse, while also rethinking what the mechanics of a cooking game can be.
You can wishlist Cook Serve Forever on Steam.
The Vertigo Gaming catalog is on their website.
You can also follow David on Twitter.
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• If you want some more from the mind of Xalavier Nelson Jr. (and who doesn’t?) then do check out our interview with him, mostly about An Airport for Aliens Currently Run by Dogs.
• Likewise, if you want to hear about Masao Kobayashi’s exploits on TikTok, in podcasting, and of course in game design, we had him on late last year.
• Here’s us talking to Nils Deneken about the (long!) development process of Mutazione.
• And here’s Spenser Starke talking to us about games never being more important than players.
• Do check out this year’s Charity EP Jam as well!
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“All The People Say (Season 5)” by Carpe Demon.
“We Don’t Want the Dream to End” and “Found” from the forthcoming Cook Serve Forever OST by Jonathan Greer.
We’re on Apple Podcasts, Google Podcasts, Stitcher, Amazon Music, Spotify, PocketCasts, and just about everywhere else. You can also subscribe using good old-fashioned RSS.
Logo by Aaron Perry-Zucker, using Icons by by Llisole, Dávid Gladiš, Atif Arshad, Daniel Nochta, Mike Rowe, Jakub Čaja, Raji Purcell and IconsGhost from the Noun Project.