Damien Crawford makes games that revel in experimentation, and in taking an idea arguably too far. Faer latest game Purgatory Dungeoneer isn’t not that, but it’s definitely something else, too: It’s a reflection on trauma, and on being a hero well past when you’re young and heedless.

It’s a strategic RPG, a roguelike-like, and a townbuilder. It sees Damien staking out some new territory, both mechanically and narratively, while also building on the classes fae started exploring in It’s Six Random Characters and a Single Floor Dungeon, That’s the Whole Game.

Here Damien talks about the game in detail for the first time, and also reflects on more than half a decade of making RPG Maker do things it almost certainly shouldn’t be able to do.

You can wishlist Purgatory Dungeoneer on Steam.
A bunch of faer other games are on Steam and Itch.
You can also follow Damien on Twitter.

“All The People Say (Season 5)” by Carpe Demon.
Some music from the forthcoming Purgatory Dungeoneer OST by rj lake.

We’re on Apple Podcasts, Google Podcasts, Stitcher, Amazon Music, Spotify, PocketCasts, and just about everywhere else. You can also subscribe using good old-fashioned RSS.

Logo by Aaron Perry-Zucker, using Icons by by Llisole, Dávid Gladiš, Atif Arshad, Daniel Nochta, Mike Rowe, Jakub Čaja, Raji Purcell and IconsGhost from the Noun Project.

Left-click to play. Right-click to download.

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